September 2012
17 posts
3 tags
Sep 1st
15 notes
3 tags
Sep 1st
18 notes
3 tags
Sep 1st
7 notes
3 tags
Sep 1st
10 notes
August 2012
35 posts
2 tags
Aug 31st
8 notes
2 tags
“What I would ask is that gamers look not at the fact that they’re playing...”
– Warren Spector Epic Mickey 2: The Power of Two New Frontiers Interview
Aug 31st
2 notes
3 tags
Aug 30th
444 notes
3 tags
Aug 30th
1,884 notes
2 tags
Aug 30th
1 tag
“If you can’t afford stuff, get a job to earn the money or go without.”
– Marcus Beer Annoyed Gamer, Episode 6: Piracy
Aug 29th
4 notes
4 tags
Aug 29th
9 notes
2 tags
Aug 28th
3 tags
Aug 28th
134 notes
3 tags
Aug 28th
13 notes
4 tags
Aug 17th
10 notes
3 tags
Aug 17th
3 notes
3 tags
Aug 17th
1 note
3 tags
Aug 16th
12 notes
3 tags
Aug 14th
2 notes
2 tags
Aug 12th
3 notes
2 tags
“The complexity of inputs from a fighting game doesn’t always automatically equal...”
– Patrick Morales Much Ado About Mashing
Aug 11th
9 notes
5 tags
Aug 10th
11 notes
4 tags
Aug 10th
19 notes
3 tags
Aug 10th
3 notes
4 tags
Aug 9th
9 notes
3 tags
Aug 9th
9 notes
3 tags
Aug 9th
8 notes
1 tag
“A few months ago, Resident Evil 6 was a surprise, a mystery, and it was shocking...”
– Daniel Bloodworth The Importance of Rarity
Aug 9th
19 notes
2 tags
Aug 8th
2 notes
3 tags
Aug 8th
3 tags
“One of the first things I’m going to do after the BFG Edition of Doom 3...”
– John Carmack Technical Director / id Software Virtual Reality Interview
Aug 8th
2 notes
2 tags
Aug 7th
3 notes
4 tags
“Now, it’s about how you’re using your tires. If you’re...”
– Stephen Hood Creative Director / F1 2012 New Challenges Interview
Aug 7th
1 tag
Aug 6th
83 notes
4 tags
Aug 2nd
31 notes